I had alot of fun in creating this environment there were alot of challenges due to some of the restriction for example not much reference within the IP and also needing to run on mobile but also cross that threshold into PC.
In this project i was tasked with the 3D modelling, texturing, optimising and basic lighting pass of the environment. (which was then handed over to the creative director who finalised the lighting, the majority of assets in this environment was created and textured by me, but like in most projects we all crossed over each other.