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Gears 5 - Escape.

Hey guys, excited to show you some of the work I've been doing on Gears 5 Escape, its been incredibly fun working on this project, the team are by the far the best bunch anyone could ask to work with, big thanks goes to all the team!

Frozen Helipad, i worked off the initial meshing done by Luke Efrussy ,meshing the exterior/interior of the scene as well as dressing, Matthias Riegler finalised the interior section, and a final pass of the exterior was done by Jacob Mandt.

Frozen Helipad, i worked off the initial meshing done by Luke Efrussy ,meshing the exterior/interior of the scene as well as dressing, Matthias Riegler finalised the interior section, and a final pass of the exterior was done by Jacob Mandt.

Frozen Helipad, i worked off the initial meshing done by Luke Efrussy ,meshing the exterior/interior of the scene as well as dressing, Matthias Riegler finalised the interior section, and a final pass of the exterior was done by Jacob Mandt.

Frozen Helipad, i worked off the initial meshing done by Luke Efrussy ,meshing the exterior/interior of the scene as well as dressing, Matthias Riegler finalised the interior section, and a final pass of the exterior was done by Jacob Mandt.

Frozen Helipad, i worked off the initial meshing done by Luke Efrussy ,meshing the exterior/interior of the scene as well as dressing, Matthias Riegler finalised the interior section, and a final pass of the exterior was done by Jacob Mandt.

Frozen Helipad, i worked off the initial meshing done by Luke Efrussy ,meshing the exterior/interior of the scene as well as dressing, Matthias Riegler finalised the interior section, and a final pass of the exterior was done by Jacob Mandt.

Ventilation Rising Bend Left - i did all meshing and visual stages of this tile. Lighting by Nick Slaney. VFX by Sergi Salvador. Tech Art by Sebastian-Grigore Bucur.

Ventilation Rising Bend Left - i did all meshing and visual stages of this tile. Lighting by Nick Slaney. VFX by Sergi Salvador. Tech Art by Sebastian-Grigore Bucur.

Ventilation Rising Bend Left - i did all meshing and visual stages of this tile. Lighting by Nick Slaney. VFX by Sergi Salvador. Tech Art by Sebastian-Grigore Bucur.

Ventilation Rising Bend Left - i did all meshing and visual stages of this tile. Lighting by Nick Slaney. VFX by Sergi Salvador. Tech Art by Sebastian-Grigore Bucur.

Mining Narrow Hallway - The initial dressing was done by William Taylor Parker and Finalised by me. Lighting by Derek Patterson. VFX by Sergi Salvador. Tech art by Jonathan Murphy.

Mining Narrow Hallway - The initial dressing was done by William Taylor Parker and Finalised by me. Lighting by Derek Patterson. VFX by Sergi Salvador. Tech art by Jonathan Murphy.

Mining Narrow Hallway - The initial dressing was done by William Taylor Parker and Finalised by me. Lighting by Derek Patterson. VFX by Sergi Salvador. Tech art by Jonathan Murphy.

Mining Narrow Hallway - The initial dressing was done by William Taylor Parker and Finalised by me. Lighting by Derek Patterson. VFX by Sergi Salvador. Tech art by Jonathan Murphy.

Mining Narrow Hallway - The initial dressing was done by William Taylor Parker and Finalised by me. Lighting by Derek Patterson. VFX by Sergi Salvador. Tech art by Jonathan Murphy.

Mining Narrow Hallway - The initial dressing was done by William Taylor Parker and Finalised by me. Lighting by Derek Patterson. VFX by Sergi Salvador. Tech art by Jonathan Murphy.